Kris's collection of random items found while RSSing, Google Reading or FFFFounding, it may not always be attributed, but it's stuff i like.

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Posts tagged usability

You gotta be careful too, because there are a lot of these research methods, like the rapid prototyping, like the ideation, like the brainstorming methods, like the ethnography, and so on, there is actually no real evidence that it makes a difference.

[snip]

You know what Steve jobs did when he arrived? He fired all of us! And guess what resulted? Better products! Which have revolutionized the way we use machines. And he fired the usability groups as well.

Don Norman at IIT Design Research Conference 2010

and thus explains my inability to engage with usability people.

Also, reading The Design of Everyday Things will be good for you

As a form of communication, science fiction (especially written) presents its own usability challenge. Like many things, it’s easier to use if you already know how it works (I think this is why I struggle with jazz). There are many recurring tropes that get little exposition. Perhaps a room with holographic capabilities like “Star Trek”’s holodeck, or perhaps a cabled connection between computer and brain like jacking in from Gibson’s Neuromancer. The more we read and watch, the more interface standards we absorb, and the easier it is to quickly move past this interface of tropes to the actual story.